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Alumnus Awarded W.E. Cowie Innovation Award for work with GAIDG Lab

Alumnus Awarded W.E. Cowie Innovation Award for work with GAIDG Lab

by Brandon Haworth | Oct 11, 2022 | Awards, Funding

GAIDG Lab member and recent graduate (B.Sc. Hons. Computer Science) Colin Johnson has been awarded the W.E. Cowie Innovation Award for his innovative work in the GAIDG Lab. This work was recently presented at the 21st ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer...
Alumnus Awarded W.E. Cowie Innovation Award for work with GAIDG Lab

Student wins Jamie Cassels Undergraduate Research Award (JCURA) 2022-2023

by Brandon Haworth | Aug 31, 2022 | Awards, Funding, Lab Member News

Undergraduate student Steven Bobyn was awarded the Jamie Cassels Undergraduate Research Award (JCURA) 2022-2023 to work on mapping and learning the high-dimensional crowd simulation space with the GAIDG Lab.
Paper accepted at the 21st ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA 2022)

Paper accepted at the 21st ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA 2022)

by Brandon Haworth | Jul 27, 2022 | Publications

GAIDG Lab member and recent graduate (B.Sc. Computer Science) has work accepted as a full conference paper on a behavioural model for signage understanding and human-like search in environments. The work will be presented at the 21st ACM SIGGRAPH / EUROGRAPHICS...
Alumnus Awarded W.E. Cowie Innovation Award for work with GAIDG Lab

Student wins Valerie Kuehne Undergraduate Research Award (VKURA) SU2022

by Brandon Haworth | Apr 7, 2022 | Awards, Lab Member News

Undergraduate student Liam Shatzel was awarded the Valerie Kuehne Undergraduate Research Award (VKURA)  for summer 2022 to work on complex agent representations in crowd simulation in the  GAIDG Lab. The VKURA provides exceptional first or second-year undergraduate...
Paper Accepted at the International Symposium on Visual Computing (ISVC) 2021

Paper Accepted at the International Symposium on Visual Computing (ISVC) 2021

by Brandon Haworth | Sep 6, 2021 | Publications

GAIDG Lab member, recent graduate, and incoming Masters student (January 2021) has work accepted as a full conference paper on using Convolutional Neural Networks to identify Solfege hand signs in real-time directly from pixels on consumer-level webcams. The work will...
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GAIDG Lab
Department of Computer Science
Room 648, Engineering and Computer Science (ECS) Building
University of Victoria
Victoria, BC

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