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Paper accepted at SAP ’22: ACM Symposium on Applied Perception

Paper accepted at SAP ’22: ACM Symposium on Applied Perception

by Brandon Haworth | Aug 10, 2022 | Publications

In collaboration with GAIDG Lab external collaborators, New Jersey Institute of Technology PI Mathew Schwartz, York University PI Petros Faloutsos, Rutgers University PI Mubbasir Kapadia, and King Fahd University of Petroleum and Minerals PI Muhammad Usman we explore...
Paper accepted at the 21st ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA 2022)

Paper accepted at the 21st ACM SIGGRAPH / EUROGRAPHICS Symposium on Computer Animation (SCA 2022)

by Brandon Haworth | Jul 27, 2022 | Publications

GAIDG Lab member and recent graduate (B.Sc. Computer Science) has work accepted as a full conference paper on a behavioural model for signage understanding and human-like search in environments. The work will be presented at the 21st ACM SIGGRAPH / EUROGRAPHICS...
Paper accepted at Computers & Graphics Journal

Paper accepted at Computers & Graphics Journal

by Brandon Haworth | Mar 27, 2022 | Publications

Our short paper published at Motion, Interaction and Games 2021 was selected for extension in the Computers & Graphics journal. In collaboration with GAIDG Lab external collaborators, York University PI Petros Faloutsos, PhD Student Melissa Kremer, and Master’s...
Paper accepted at IEEE Transactions on Visualization and Computer Graphics Journal

Paper accepted at IEEE Transactions on Visualization and Computer Graphics Journal

by Brandon Haworth | Dec 22, 2021 | Publications

In collaboration with GAIDG Lab external collaborators, York University’s Prof. Petros Faloutsos, Université de Montréal and Mila member Prof. Glen Berseth, and Rutgers University’s Prof. Mubbasir Kapadia, Prof. Vladimir Pavlovic, and Ph.D. Candidate Hu...
Paper Accepted at the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games

Paper Accepted at the 14th ACM SIGGRAPH Conference on Motion, Interaction and Games

by Brandon Haworth | Sep 7, 2021 | Publications

In collaboration with GAIDG Lab external collaborators, York University PI Petros Faloutsos, PhD Student Melissa Kremer, and Master’s student Peter Caruana, and Rutgers University PI Mubbasir Kapadia, we develop a parametric pseudo-saliency map approach for speeding...
Paper Accepted at the International Symposium on Visual Computing (ISVC) 2021

Paper Accepted at the International Symposium on Visual Computing (ISVC) 2021

by Brandon Haworth | Sep 6, 2021 | Publications

GAIDG Lab member, recent graduate, and incoming Masters student (January 2021) has work accepted as a full conference paper on using Convolutional Neural Networks to identify Solfege hand signs in real-time directly from pixels on consumer-level webcams. The work will...
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GAIDG Lab
Department of Computer Science
Room 648, Engineering and Computer Science (ECS) Building
University of Victoria
Victoria, BC

2021 GAIDG Lab, Brandon Haworth, University of Victoria