Our People
Leadership

Brandon Haworth
Director, GAIDG | Associate Professor, University of Victoria | Research Fellow, Institute on Aging & Lifelong Health | Editor-in-chief, Canadian Human-Computer Communications Society | Board Member and Director of Technical Development, Canada Comics Open Library
I work within the broad areas of Graphics, Simulation, Artificial Intelligence, and Human-Computer Interaction. My primary research focuses are diversity in crowds simulations, locomotion & biomechanical modelling in human steering, multi-agent reinforcement learning, and human-centric artificial intelligence in simulation and design. The applications of this research cut across several fields including gaming, film & animation, architecture, urban planning, predictive design, safety analysis, rehabilitation, assistive technology and more.
I am generally interested in the reduction of overhead (environmental, computational, and monetary costs), diversification (of representation and access), and democratization of artificial and augmented intelligence solutions for complex problems in graphics, animation, games, and design. Our group explores solutions to these complex problems by tackling both basic and applied research while synthesizing methods and ideas across several disciplines.
Professional Associations
- Member ACM
- Member Canadian Human-Computer Communications Society, CHCCS/SCDHM Special Interest Group within the Canadian Information Processing Society (CIPS)
Graduate Researchers

Kun Peng
PhD Student Environmental Science, M.Sc. in CS Obtained Dec. 2024, University of Victoria
Natural Language Processing, Machine Learning, Games, Computer Graphics

Yuduo (Oda) Jin
PhD Student, University of Victoria
Computer Graphics, Computer Animation, Machine Learning

Vahid Gholamzadeh
PhD Student CS + Business, University of Victoria
Machine Learning, Reinforcement Learning, Operation Research, Optimization, Operation Management

Qian (Beth) Wang
PhD Student, University of Victoria
Machine Learning, Computer Graphics, Artificial Intelligence

Steven Bobyn
Master's Student, University of Victoria | NSERC USRA Recipient (SU2023)
Deep Learning, Reinforcement Learning, Crowd Simulation

Zhixin (Shin) Fang
Master's Project Student, University of Victoria
Graphics, Audio and Game Engine

Rui Zhang
Master's Student, University of Victoria
Artificial Intelligence, Machine Learning, Reinforcement Learning
Undergraduate Researchers

Liam Shatzel
Computer Science | Jamie Cassels Undergraduate Research Award Recipient (F2024) | Valerie Kuehne Undergraduate Research Award Recipient (SU2022)
Crowd Simulation
Affiliate Researchers

Dominic Ferreira
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2023, University of Victoria
Complex Synthetic Crowd Agents, Computer Vision
External Collaborators

Petros Faloutsos
Professor, York University | Affiliate Scientist, Toronto Rehabilitation Institute
Computer Graphics, Computer Animation, Virtual Humans, Serious Games

Mubbasir Kapadia
Associate Professor, Rutgers University | Director, Intelligent Visual Interfaces Lab
Artificial Intelligence, Virtual Humans(Crowds), Computer-Aided Design, Digital Storytelling

Mathew Schwartz
Associate Professor, Hillier College of Architecture and Design, New Jersey Institute of Technology
Human Factors, Computational Design, Universal Design, Spatial Evaluation, Design Automation, Biomechanics, Computer Graphics

Glen Berseth
Assistant Professor, Université de Montréal | Associate Academic Member Mila - Quebec AI Institute
Reinforcement Learning, Deep Learning, Machine Learning, Robotics

Muhammad Usman
Assistant Professor, King Fahd University of Petroleum and Minerals

Melissa Kremer
PhD Student, York University
Computer Graphics and Animation, Virtual Crowd Simulation, Visual Attention
Graduate Alums

Jonas Buro
GAIDG Graduate Alumni, M.Sc. Obtained Dec. 2024, University of Victoria | NSERC USRA recipient (S2021)
Artificial Intelligence, Machine Learning

Gabrielle Alves
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2024, University of Victoria
Perception and Design

Dominic Ferreira
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2023, University of Victoria
Complex Synthetic Crowd Agents, Computer Vision

Kunal Parikh
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2023, University of Victoria
Undergraduate Alums

Geyang Liu
Computer Science
Computer graphics, Artificial Intelligence, Machine Learning

Saavin Virk
Computer Science + Health Information Science
Motion Capture

Natalie Slaba
Computer Science + Fine Arts
Smart Crowding Agents

Sarah Mackay
Computer Science + Psychology
Perception of Environments

Brendan Marney
Computer Science + Music
Multi Agent Bat Behavioral Simulation

Colin Johnson
Computer Science | Jamie Cassels Undergraduate Research Award Recipient
Autonomous evaluation of signage visibility for accessibility auditing

Thomas Richmond
Computer Science + Geography
Scalable shortest path planning for human accessibility

Julia Putko
Computer Science + Psychology
Crowd simulation, Learning Biomechanical Models

Yiping Wang
(Now at University of Waterloo, MMath) Computer Science | Jamie Cassels Undergraduate Research Award recipient | W.E. Cowie Innovation Award Recipient | Vector Scholarship in Artificial Intelligence Recipient
Visual Computing

Eric Wang
Computer Science + Mathematics
Machine Learning, Computer Vision, Graphics, Natural Language Processing

Lucas Antonsen
Computer Science
Artificial Intelligence, Reinforcement Learning, Machine Learning

Lindsey Bellman
Computer Science + Music
Album Art Generation with Generative Adversarial Networks and Principal Component Analysis

Cairo Sanders
Computer Science + Psychology
Perception of Environments

Nick Musey
Computer Science + Psychology
Perception of Virtual Crowds

Jonathan Maluf
Computer Science + Physics
Computer Vision and Embedded Systems

Chris Clarke
Computer Science + Music
Interface Design for Musical Creativity

Pengxiang Jia
Computer Science
Artificial Intelligence, Machine Learning, Reinforcement Learning, Visual Computing

Alex Nguyen
Computer Science
Machine Learning, Computer Vision, Artificial Intelligence, Visual Computing
Affiliate and External Alums

Hilda Hadan
Informatics + Automation Engineering
Reinforcement Learning, Animation, Human-Computer Interaction, Game User Research, Cybersecurity, Usable Privacy

Peter Caruana
MSc Student, York University
Physics-based animation, Crowd Simulation, Animation Tools, Computer Graphics, Deep Learning

Seonghyeon Moon
PhD Student, Rutgers University
Human Crowd Behavior Prediction and Modeling