Our People

Leadership

Brandon Haworth

Brandon Haworth

Director, GAIDG | Assistant Professor, University of Victoria | Research Fellow, Institute on Aging & Lifelong Health | Board Member and Director of Technical Development, Canada Comics Open Library

I work within the broad areas of Graphics, Simulation, Artificial Intelligence, and Human-Computer Interaction. My primary research focuses are diversity in crowds simulations, locomotion & biomechanical modelling in human steering, multi-agent reinforcement learning, and human-centric artificial intelligence in simulation and design. The applications of this research cut across several fields including gaming, film & animation, architecture, urban planning, predictive design, safety analysis, rehabilitation, assistive technology and more.

I am generally interested in the reduction of overhead (environmental, computational, and monetary costs), diversification (of representation and access), and democratization of artificial and augmented intelligence solutions for complex problems in graphics, animation, games, and design. Our group explores solutions to these complex problems by tackling both basic and applied research while synthesizing methods and ideas across several disciplines.

https://www.bhaworth.ca/

Professional Associations

  • Member ACM
    • Member ACM Special Interest Group on Computer Graphics and Interactive Techniques (ACM SIGGRAPH)
    • Member ACM Special Interest Group on Artificial Intelligence (ACM SIGAI)
    • Member ACM Committee on Women
  • Member IEEE
  • Member Canadian Human-Computer Communications Society, CHCCS/SCDHM Special Interest Group within the Canadian Information Processing Society (CIPS)

Graduate

Qian (Beth) Wang

Qian (Beth) Wang

PhD Student, University of Victoria

Machine Learning, Computer Graphics, Artificial Intelligence

Kun Peng

Kun Peng

Master's Student, University of Victoria

Natural Language Processing, Machine Learning, Games, Computer Graphics

Jonas Buro

Jonas Buro

Master's Student (co-supervised with Prof. Daniela Damian), University of Victoria | NSERC USRA recipient (S2021)

Artificial Intelligence, Machine Learning

Kunal Parikh

Kunal Parikh

Master's Student, University of Victoria

Rui Zhang

Rui Zhang

Master's Student, University of Victoria

Artificial Intelligence, Machine Learning, Reinforcement Learning

Dominic Ferreira

Dominic Ferreira

Master's Student, University of Victoria

Computer Vision

Undergraduate

Steven Bobyn

Steven Bobyn

Computer Science

Deep Learning, Reinforcement Learning, Crowd Simulation

Julia Putko

Julia Putko

Computer Science + Psychology

Crowd simulation, Learning Biomechanical Models 

Thomas Richmond

Thomas Richmond

Computer Science + Geography

Scalable shortest path planning for human accessibility 

Liam Shatzel

Liam Shatzel

Computer Science | Valerie Kuehne Undergraduate Research Award Recipient

Crowd Simulation

Affiliate Researchers

Colin Johnson

Colin Johnson

Computer Science | Jamie Cassels Undergraduate Research Award Recipient

Autonomous evaluation of signage visibility for accessibility auditing

Hilda Hadan

Hilda Hadan

Informatics + Automation Engineering

Reinforcement Learning, Animation, Human-Computer Interaction, Game User Research, Cybersecurity, Usable Privacy

Yiping Wang

Yiping Wang

(Now at University of Waterloo, MMath) Computer Science | Jamie Cassels Undergraduate Research Award recipient | W.E. Cowie Innovation Award Recipient | Vector Scholarship in Artificial Intelligence Recipient

Visual Computing

Alex Nguyen

Alex Nguyen

Computer Science

Machine Learning, Computer Vision, Artificial Intelligence, Visual Computing

Eric Wang

Eric Wang

Computer Science + Mathematics

Machine Learning, Computer Vision, Graphics, Natural Language Processing

External Collaborators

Petros Faloutsos

Petros Faloutsos

Professor, York University | Affiliate Scientist, Toronto Rehabilitation Institute

Computer Graphics, Computer Animation, Virtual Humans, Serious Games

Mubbasir Kapadia

Mubbasir Kapadia

Associate Professor, Rutgers University | Director, Intelligent Visual Interfaces Lab

Artificial Intelligence, Virtual Humans(Crowds), Computer-Aided Design, Digital Storytelling

Mathew Schwartz

Mathew Schwartz

Assistant Professor, Hillier College of Architecture and Design, New Jersey Institute of Technology

Human Factors, Computational Design, Universal Design, Spatial Evaluation, Design Automation, Biomechanics, Computer Graphics

Glen Berseth

Glen Berseth

Assistant Professor, Université de Montréal | Associate Academic Member Mila - Quebec AI Institute

Reinforcement Learning, Deep Learning, Machine Learning, Robotics

Muhammad Usman

Muhammad Usman

Assistant Professor, King Fahd University of Petroleum and Minerals

Melissa Kremer

Melissa Kremer

PhD Student, York University

Computer Graphics and Animation, Virtual Crowd Simulation, Visual Attention

Seonghyeon Moon

Seonghyeon Moon

PhD Student, Rutgers University

Human Crowd Behavior Prediction and Modeling

Peter Caruana

Peter Caruana

MSc Student, York University

Physics-based animation, Crowd Simulation, Animation Tools, Computer Graphics, Deep Learning

Undergraduate Alumni

Lucas Antonsen

Lucas Antonsen

Computer Science

Artificial Intelligence, Reinforcement Learning, Machine Learning

Lindsey Bellman

Lindsey Bellman

Computer Science + Music

Album Art Generation with Generative Adversarial Networks and Principal Component Analysis

Cairo Sanders

Cairo Sanders

Computer Science + Psychology

Perception of Environments

Nick Musey

Nick Musey

Computer Science + Psychology

Perception of Virtual Crowds

Jonathan Maluf

Jonathan Maluf

Computer Science + Physics

Computer Vision and Embedded Systems

Chris Clarke

Chris Clarke

Computer Science + Music

Interface Design for Musical Creativity

Pengxiang Jia

Pengxiang Jia

Computer Science

Artificial Intelligence, Machine Learning, Reinforcement Learning, Visual Computing