by Brandon Haworth | Mar 3, 2021 | Funding, Lab Member News
Undergraduate student Jonas Buro was awarded the NSERC Undergraduate Student Research Award (USRA) to work on Deep Reinforcement Learning in Abstract Strategy Games with the GAIDG Lab. Recent progress in reinforcement learning and blended approaches to game playing...
by Brandon Haworth | Jan 11, 2021 | Lab Member News
Seven undergraduates have joined the GAIDG Lab for their capstone projects including Interdisciplinary and Honours students. Four computer science students will be working on their CSC 499 Honours Seminar and Project capstone course. Three combined program students...
by Brandon Haworth | Oct 16, 2020 | Publications
Two papers accepted at MIG2020: Haworth B, Berseth G, Moon S, Faloutsos P, Kapadia M. Deep Integration of Physical Humanoid Control and Crowd Navigation. Kremer M, Haworth B, Kapadia M, Faloutsos P. Watch Out! Modelling Pedestrians with Egocentric Distractions. Deep...
by Brandon Haworth | Aug 26, 2020 | Lab Member News
Undergraduate student Yiping Wang was awarded the Jamie Cassels Undergraduate Research Award (JCURA) to work on Multi-Agent Reinforcement Learning & Generalization in Agent-based Navigation Learning with the GAIDG Lab.
by Brandon Haworth | Aug 25, 2020 | Publications
Paper accepted for a Regular Issue in The Visual Computer Journal, M Kremer, B Haworth, M Kapadia, P Faloutsos Modeling Distracted Agents in Crowd Simulations. GAIDG Lab external collaborator and York University Master’s student Melissa Kremer shows that...