Here are some resources that might be useful from the perspective of a non-Indigenous technologist with experience with language work created by our wonderful Graduate Assistant, Chlöe Farr.
Coding or Computer Programming
- AI code camp
- Twine: The DSC Twine workshop for interactive stories
- The twine workshop also has an activity that walks through making a Github account and using Github pages
- Example: Twine story focused on translations https://mka1.itch.io/trickster-traditions-napis-proposal
- Example: Twine story focused on storytelling: https://bravemule.itch.io/beneathfloes
Virtual Reality & Augmented Reality
- The DSC Virtual Reality workshop has activities on making a virtual tour. The library also loans out 360-degree cameras. A rough idea would be that students could go into their communities or other meaningful areas and film the spaces, then put them into VR or a 360 YouTube video (which can also be viewed in VR via browsers.
- AR App for the Maori language
- Biskaabiiyaang Indigenous Metaverse (VR) app
- Paper on Indigenous VR Practice
We have a VR headset and VR workshop. If you’d like to book a VR room unsupervised or outside the context of our workshop, there’s one available in the basement of the Business and Economic (BEC) Building. Headsets aren’t terribly expensive these days, so if enough students are interested in VR, it might be worth the investment.
Arduino Electronics
- The DSC Arduino workshop
- We also have Arduino hardware available for students doing the workshop in person.
- Open-source weather station using Arduino
Other Resources
- First Peoples Cultural Council focuses on culture and language, but I’m sure they would have at least thoughts on STEM
- There’s an organization called IndigeSteam that runs programs for Indigenous-focused STEAM activities for Indigenous persons
- The DSC Laser cutting workshop