Our People
Leadership
Brandon Haworth
Director, GAIDG | Associate Professor, University of Victoria | Research Fellow, Institute on Aging & Lifelong Health | Board Member and Director of Technical Development, Canada Comics Open Library
I work within the broad areas of Graphics, Simulation, Artificial Intelligence, and Human-Computer Interaction. My primary research focuses are diversity in crowds simulations, locomotion & biomechanical modelling in human steering, multi-agent reinforcement learning, and human-centric artificial intelligence in simulation and design. The applications of this research cut across several fields including gaming, film & animation, architecture, urban planning, predictive design, safety analysis, rehabilitation, assistive technology and more.
I am generally interested in the reduction of overhead (environmental, computational, and monetary costs), diversification (of representation and access), and democratization of artificial and augmented intelligence solutions for complex problems in graphics, animation, games, and design. Our group explores solutions to these complex problems by tackling both basic and applied research while synthesizing methods and ideas across several disciplines.
Professional Associations
- Member ACM
- Member ACM Special Interest Group on Computer Graphics and Interactive Techniques (ACM SIGGRAPH)
- Member ACM Special Interest Group on Artificial Intelligence (ACM SIGAI)
- Member ACM Committee on Women
- Member IEEE
- Member Canadian Human-Computer Communications Society, CHCCS/SCDHM Special Interest Group within the Canadian Information Processing Society (CIPS)
Graduate Researchers
Yuduo (Oda) Jin
PhD Student, University of Victoria
Computer Graphics, Computer Animation, Machine Learning
Vahid Gholamzadeh
PhD Student CS + Business, University of Victoria
Machine Learning, Reinforcement Learning, Operation Research, Optimization, Operation Management
Qian (Beth) Wang
PhD Student, University of Victoria
Machine Learning, Computer Graphics, Artificial Intelligence
Steven Bobyn
Master's Student, University of Victoria | NSERC USRA Recipient (SU2023)
Deep Learning, Reinforcement Learning, Crowd Simulation
Zhixin (Shin) Fang
Master's Project Student, University of Victoria
Graphics, Audio and Game Engine
Kun Peng
Master's Student, University of Victoria
Natural Language Processing, Machine Learning, Games, Computer Graphics
Rui Zhang
Master's Student, University of Victoria
Artificial Intelligence, Machine Learning, Reinforcement Learning
Jonas Buro
Master's Student, University of Victoria | NSERC USRA recipient (S2021)
Artificial Intelligence, Machine Learning
Undergraduate Researchers
Liam Shatzel
Computer Science | Jamie Cassels Undergraduate Research Award Recipient (F2024) | Valerie Kuehne Undergraduate Research Award Recipient (SU2022)
Crowd Simulation
Affiliate Researchers
Dominic Ferreira
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2023, University of Victoria
Complex Synthetic Crowd Agents, Computer Vision
External Collaborators
Petros Faloutsos
Professor, York University | Affiliate Scientist, Toronto Rehabilitation Institute
Computer Graphics, Computer Animation, Virtual Humans, Serious Games
Mubbasir Kapadia
Associate Professor, Rutgers University | Director, Intelligent Visual Interfaces Lab
Artificial Intelligence, Virtual Humans(Crowds), Computer-Aided Design, Digital Storytelling
Mathew Schwartz
Associate Professor, Hillier College of Architecture and Design, New Jersey Institute of Technology
Human Factors, Computational Design, Universal Design, Spatial Evaluation, Design Automation, Biomechanics, Computer Graphics
Glen Berseth
Assistant Professor, Université de Montréal | Associate Academic Member Mila - Quebec AI Institute
Reinforcement Learning, Deep Learning, Machine Learning, Robotics
Muhammad Usman
Assistant Professor, King Fahd University of Petroleum and Minerals
Melissa Kremer
PhD Student, York University
Computer Graphics and Animation, Virtual Crowd Simulation, Visual Attention
Graduate Alumni
Gabrielle Alves
Master's Student, University of Victoria
Perception and Design
Dominic Ferreira
GAIDG Graduate Alumni, M.Sc. Obtained Aug. 2023, University of Victoria
Complex Synthetic Crowd Agents, Computer Vision
Kunal Parikh
Master's Student, University of Victoria
Undergraduate Alumni
Geyang Liu
Computer Science
Computer graphics, Artificial Intelligence, Machine Learning
Saavin Virk
Computer Science + Health Information Science
Motion Capture
Natalie Slaba
Computer Science + Fine Arts
Smart Crowding Agents
Sarah Mackay
Computer Science + Psychology
Perception of Environments
Brendan Marney
Computer Science + Music
Multi Agent Bat Behavioral Simulation
Colin Johnson
Computer Science | Jamie Cassels Undergraduate Research Award Recipient
Autonomous evaluation of signage visibility for accessibility auditing
Thomas Richmond
Computer Science + Geography
Scalable shortest path planning for human accessibility
Julia Putko
Computer Science + Psychology
Crowd simulation, Learning Biomechanical Models
Yiping Wang
(Now at University of Waterloo, MMath) Computer Science | Jamie Cassels Undergraduate Research Award recipient | W.E. Cowie Innovation Award Recipient | Vector Scholarship in Artificial Intelligence Recipient
Visual Computing
Eric Wang
Computer Science + Mathematics
Machine Learning, Computer Vision, Graphics, Natural Language Processing
Lucas Antonsen
Computer Science
Artificial Intelligence, Reinforcement Learning, Machine Learning
Lindsey Bellman
Computer Science + Music
Album Art Generation with Generative Adversarial Networks and Principal Component Analysis
Cairo Sanders
Computer Science + Psychology
Perception of Environments
Nick Musey
Computer Science + Psychology
Perception of Virtual Crowds
Jonathan Maluf
Computer Science + Physics
Computer Vision and Embedded Systems
Chris Clarke
Computer Science + Music
Interface Design for Musical Creativity
Pengxiang Jia
Computer Science
Artificial Intelligence, Machine Learning, Reinforcement Learning, Visual Computing
Alex Nguyen
Computer Science
Machine Learning, Computer Vision, Artificial Intelligence, Visual Computing
Affiliate and External Alumni
Hilda Hadan
Informatics + Automation Engineering
Reinforcement Learning, Animation, Human-Computer Interaction, Game User Research, Cybersecurity, Usable Privacy
Peter Caruana
MSc Student, York University
Physics-based animation, Crowd Simulation, Animation Tools, Computer Graphics, Deep Learning
Seonghyeon Moon
PhD Student, Rutgers University
Human Crowd Behavior Prediction and Modeling