Tag Archives: future

Movie #26: Minority Report

Blog #3

Sonya beat me to this film, but I want to take a slightly different spin on how Minority Report works tech and society.  Instead of looking at a world without crime, I want to look a world without interface.

For those of you that haven’t seen the film, Minority Report‘s most recognizable scenes involve eyes and hands: your eyes (inadvertently) control advertising billboards and can be used like a debit card and your hands can control your fancy new computer as if you’re conducting an orchestra.  This is amazing technological imagination…for 2002.

There are some issues with the tech the film showcases.  For one, I don’t think the world would ever like to be controlled by our eyes.  We’d love something (like Google Glass) that we could control WITH our eyes, but having companies base ads on our retinas would never fly.  We’re close enough with tailored Facebook ads (based, in a way, on what our eyes see) and that already causes some problems.  For Tom Cruise, the problems of being tracked through his own eyes are worth replacing them.  With the help of a homeless guy.  With eyes he found in the rankest fridge ever…

Ok, so the eyes might be a bit far-fetched and probably (hopefully) won’t be a viable reality anytime soon, but the computer interface could happen today.  People have already created wavy-handy interfaces.  They guy who brought the idea to Spielberg brought an actual working model, and he later went on to design the Kinect XBox 360 platform.  The idea has been used in countless movies before and since, but I think Minority Report shows the most realistic version of this impractical technology because Cruise has to wear gloves.  While the Kinect uses cameras and our own class’ guest speakers have used cameras for creating interactive art installations, wired tech is still the most reliable.  So Tommy puts on his gloves and starts waving, avoiding any spatial or visual issues they still seem to be having in 2054…

It’s like Star Wars Force control meets steam punk, future that has collided with a world’s imagination that still can’t imagine things without touch…even though it is an interface without touch.  While the film has amazing futuristic cars, jetpacks and even mind reading thingies that can stop crimes before they happen (how cool and future is that?!) they still need gloves.  Maybe 2002 was a pessimistic year, but they just couldn’t go gloveless.

Now, how this movie didn’t crack the top 20 of the Top 100 Sci-Fi movies list David posted astounds me.  I definitely thought this was better than Star Wars V (everyone knows A New Hope is better than Empire!), but the awesome yet impractical technology is probably keeping it where it is because the script doesn’t help.

Apparently Tom Cruise had a lot of trouble acting with that computer.  The movements made him so tired (yes, that’s real sweat) that he needed to take breaks from filming every five minutes.  Reminds me of GMail Motion

Now while someone fixes the coding issues on this site, excuse me while I go watch Serenity and weep.

War will always exist

Whether we like it or not, war will always exist in some form. The power of having “colonized” any country, or even another world, will produce a certain amount of power urge, and will leave society wanting more power. It is just like in the movie Avatar. One who would think society was past war, and we were a more developed society is wrong.

 

If you are a believer or not of other living worlds outside our galaxy, we will probably not know in our lifetime if this is true. But the fact is that something may be out there, and the world will think that they are far more advanced than any other society and try and colonize it, just because they are not like “our world”. As well as to come up with ideas like what do they have, that we

 

In avatar they are after this rock that is worth 20 million dollars a kilogram and even though the whole world has been colonized we can still see an example of this through war and wanting to have power over countries with vast amounts of oil. Society has, is and always  will have problems which over who has more power over every other person and the movie shows us a perfect example of this.

 

Avatar’s vision of the future is not too far from the truth. Of course science and technology will be far more advanced than we can ever hope for. The fact is that we probably have destroyed our planet, and we might have to go and look for other places in where we can have a “better life” even if it means destroying other societies.

Augmented Reality my [A button] [Start] [Select]

These pilots relied on automatic speed control…

Should I start this post like most others by saying “before this class I had never heard of AR?”  No.  Because I had heard of it.  Many summers ago I sat in a big tent at the Experimental Aviation Association’s annual AirVenture Fly-In air show watching some guy explain how pilots would soon be brought in to land by flying their planes through a series of virtual rings (think Sonic the Hedgehog type rings) whether in bad weather or just to show the novice where to go.  I was with my dad, he was nuts about this stuff.  Spoiler alert, but that didn’t happen.  That particular AR/gamification/futuristic “Flying for Dummies” idea went bust because they couldn’t populate each airport around the world with reliable software and hardware, nevermind each plane, but it showed AR is all around us in both game and non-game systems.  It was flight simulator, except you were actually flying.

The readings this week showcase some of the reasons I’m skeptical about AR taking over every aspect of our lives.  Like the airplane case, not all AR translates into actual reality for one reason or another.  The Cracked article about the 5 most insane ARGs made me laugh because the games weren’t insane, the people who played them were.  Your Halo 2 score should never stop you running from a hurricane folks…  Don’t get me wrong, the Easter Eggs these game and film companies put in are amazing and take a lot of work, but they hide the fact that our “open and free Internet” and ARGs where we enjoy all these mind-blowing experiences are really just promotions for us to buy things from corporate America.

Do I REALLY need this in my life???

The other article that struck me was the Manifesto about the 21st Century being the century of gaming.  It’s easy to see that this manifesto was written by gamers and for gamers, but it doesn’t reflect the world we live in.  I play two games in my life, Candy Crush Saga and TrainStation (both on Facebook).  They take up too much of my life, my mom says they’ll ruin my life, but they don’t define my life.  I’m more than my games, ladies I promise you!  So how can our century be defined by games?  I agree that games are much more prevalent than before, but just because Wikipedia can be edited and doesn’t fill a building on campus doesn’t mean it’s much different than a catalogue.  Our mouse has become our pneumatic tube, one isn’t more of a game than the other, it is just a new version.  The 20th Century was defined by much more than the moving picture.  First was the automobile (in the 1910’s the car was said to define that century), then the airplane (which vied with the cinema for people’s attentions) became accessible and the car was seen as so last century.  War defined the 20th Century, especially the first half, but when that was over the jet age had begun.  The golden age of flight (actually, the third golden age in six decades…) was soon forgotten by the Space Age (the entry for 20th Century on Wikipedia, that game of all encyclopedias, has a photo from space at the top).  And now?  Space is forgotten, brought to prominence only by a man with a moustache tweeting from space, not as a game, but as a reminder.  By the way, the Challenger disaster’s anniversary is today.  If space actually defined the 20th Century, why have we forgotten it so soon?  Perhaps that century (and likely this one) will be defined by change.  Not progress or advancement, but short attention spans.

I’m glad the manifesto was followed up with Heather Chaplin’s essay that does touch on the “dark side” of tech.  We don’t have jet packs.  We have sleep deprivation and repetitive stress.  Here’s an article that discusses the downside of tech in my field of study, museum work.

Technology, be it AR or soon-to-be AR, is in our lives to stay, but it doesn’t define us.  That’s my take, but maybe I don’t fully understand it yet.  After all, it comes from a guy who only ever owned Pokemon Crystal and Tetris Colour, and who was (and still is) baffled by the wide and narrow screen options of the GameBoy Advance…  Good night.

A CELL PHONE IS NO LONGER JUST FOR TALKING

So I was looking for augmented reality videos and I found this TED video I saw is about a company called Aurasma. It specializes in image recognition through our cell phones and animating a still picture. Augmented reality has been able to change the way we live our everyday lives. With the help of our phones we have the ability to make them see and think the way our brain does. As Matt Mills shows us, it is a simple way to get our information faster by simple image recognition. It is something that will definitely revolutionize the way we do things. Just like he says instead of looking up online how a router works, we could simply take a screenshot of it and our phones will recognize this and give us a video showing how to use it. This new technology makes still images live and some even 3-D something we never thought it be possible in our lifetime, or at least I never thought it would be possible.

He also talks how the classroom can change, it can become a more interactive class where children would be more apt to engage and see how this works. Therefore an increase in the engagement in children and what they are learning.  I think this type of augmented reality really helps in the advancement of how children will learn in the future.

This is an amazing opportunity for us and life as we know it. There is great potential in this side of augmented reality how could we resist in making something 3-D ourselves or make a still picture animated! It will definitely change society something like this, as instead or just taking a picture we can connect more people and in a way be more creative in what we want to share with everyone else.