All posts by Ben Fast

Museums Today – Blog #4

As someone heading towards work in the museums/tourism field, keeping up to date with the latest news and events from some of the world’s leading museums is a must.  Doing this sets me up well for a future job (thanks co-op for teaching me networking) and gives me some good talking points for when I run into industry people at various events around town.  Knowing what is happening around the world also helps me compare my local museum to the best in the business.

I get all this information by following Museum Today’s Twitter feed (@MuseumToday).  MT is a news and link aggregate that seems to be based out of Washington, DC (some recent non-museum posts are about weather in the area).  Tweets about museum news or museums in the news come once or twice every hour (and the timing is precise, probably scheduled) and simply provide a title and a link to a website or blog.

Other tweets come from media outlets.

Most tweets don’t link to other twitter accounts, but the sites are good windows into the industry and most have embedded Twitter feeds that you can also follow.

I came across MT through other Twitter feeds I follow.  Some are people/organizations that I’ve actually interacted with (BC Museums Association, British Museum) and it has also pushed me towards specific people in the field who could become valuable networking contacts.  One person I’ve interacted quite a bit with since following MT is Meghan Spilker (@TheGogglette), a museum graphic designer and social media manager in Kansas City.

If you’re interested in museums on Twitter, check out the #MuseumWeek tag going on right now.

Movie #26: Minority Report

Blog #3

Sonya beat me to this film, but I want to take a slightly different spin on how Minority Report works tech and society.  Instead of looking at a world without crime, I want to look a world without interface.

For those of you that haven’t seen the film, Minority Report‘s most recognizable scenes involve eyes and hands: your eyes (inadvertently) control advertising billboards and can be used like a debit card and your hands can control your fancy new computer as if you’re conducting an orchestra.  This is amazing technological imagination…for 2002.

There are some issues with the tech the film showcases.  For one, I don’t think the world would ever like to be controlled by our eyes.  We’d love something (like Google Glass) that we could control WITH our eyes, but having companies base ads on our retinas would never fly.  We’re close enough with tailored Facebook ads (based, in a way, on what our eyes see) and that already causes some problems.  For Tom Cruise, the problems of being tracked through his own eyes are worth replacing them.  With the help of a homeless guy.  With eyes he found in the rankest fridge ever…

Ok, so the eyes might be a bit far-fetched and probably (hopefully) won’t be a viable reality anytime soon, but the computer interface could happen today.  People have already created wavy-handy interfaces.  They guy who brought the idea to Spielberg brought an actual working model, and he later went on to design the Kinect XBox 360 platform.  The idea has been used in countless movies before and since, but I think Minority Report shows the most realistic version of this impractical technology because Cruise has to wear gloves.  While the Kinect uses cameras and our own class’ guest speakers have used cameras for creating interactive art installations, wired tech is still the most reliable.  So Tommy puts on his gloves and starts waving, avoiding any spatial or visual issues they still seem to be having in 2054…

It’s like Star Wars Force control meets steam punk, future that has collided with a world’s imagination that still can’t imagine things without touch…even though it is an interface without touch.  While the film has amazing futuristic cars, jetpacks and even mind reading thingies that can stop crimes before they happen (how cool and future is that?!) they still need gloves.  Maybe 2002 was a pessimistic year, but they just couldn’t go gloveless.

Now, how this movie didn’t crack the top 20 of the Top 100 Sci-Fi movies list David posted astounds me.  I definitely thought this was better than Star Wars V (everyone knows A New Hope is better than Empire!), but the awesome yet impractical technology is probably keeping it where it is because the script doesn’t help.

Apparently Tom Cruise had a lot of trouble acting with that computer.  The movements made him so tired (yes, that’s real sweat) that he needed to take breaks from filming every five minutes.  Reminds me of GMail Motion

Now while someone fixes the coding issues on this site, excuse me while I go watch Serenity and weep.

I Remember What You Did Last Summer – Review of Delete

 

Even the greatest detective can’t help but use technology to aid his memory.

Had Viktor Mayer-Schönberger started writing Delete: The Virtue of Forgetting in the Digital Age yesterday, I’m sure he would have the Season 3 finale of BBC’s Sherlockas his prime example for humanity’s desire for perfect remembering. The greatest detective now relies on technology and the fact that the world takes digital memory out of context to plant himself into a case.  Sherlock’s villains not only use technology for their evil ways, but also strive for inhuman powers of memory to control others with blackmail and deception.  Remembering, digital or otherwise, is at the forefront of our societal mind, perhaps even more now than when Delete was first published in 2009.

Mayer-Schönberger’s book goes deeper than just technological proliferation in popular culture.  It is an all-encompassing look at how we remember and how remembering affects our lives.  He specifically looks into how technology has impacted human nature – how we remember and how we use memory with these aids.  His thesis is two-fold: the cult of remembering is growing and the dangers are not being recognized.  Mayer-Schönberger, however, does not spiral into an anti-technology rant.  Instead he focuses on presenting both sides of the argument – from the great benefits of remembering aided by digital technology to what happened to Stacy Snyder, the teacher who lost her certificate for ignorant online posting – which lets the reader decide how much memory is too much.

I did feel a certain amount of irony reading this on Kindle, downloaded from the internet, with book recommendations now coming up from this…

Mayer-Schönberger suggests six processes that might help our society in this rapid transition to never-ending memory.  These range from digital abstinence (which might have saved Stacy Snyder, although he believes digital abstinence to be near impossible and condemns her ignorance as inexcusable[1]) to law-enforced privacy rights that need improving and constant updating around the world to remain viable.  In the age of never forgetting, Mayer-Schönberger suggests that a law must also be ever-protecting or, if the law should change or be abolished in the future, all that was stored digitally and protected will be returned to public attention.

Following perhaps the most vivid example of remembering gone wrong (the use of the 1930’s Dutch citizen registry in the Nazi deportation and killing of Jews during the Second World War) Mayer-Schönberger brings his strongest argument against digital remembering.  Even if humanity could learn to adapt techniques of remembering (which he believes we cannot do), or even if laws could be created that protected individual’s privacy enough, the information itself is still in existence.  If anything were to happen, an unexpected invasion or, more likely in today’s age, an electronic invasion in the form of hacks or leaks, the information that has been stored, forgotten and protected would become accessible, remembered and public again.  Mayer-Schönberger suggests the only solution is “information ecology,”[2] an adult and digital adaptation of the motherly advice ‘if you don’t have anything nice to say, don’t say anything at all.’  Only by not collecting information will information be truly inaccessible and private.  Information ecology can also work by institutionalizing deletion policies like happens with criminal records in some cases.  Were we to practice this mandatory digital deletion, Mayer-Schönberger’s fictional Jane and John might be able to have a carefree friendship again and I might not have emails from exes that are now way out of context and hard to forgive.  Deletion is not for the sake of saving space, but perhaps it can save us.

While the information ecology aspect is enshrined to some degree in other aspects of society like Microsoft’s customer surveys (deleted when no longer needed) I believe Mayer-Schönberger would adjust his argument more towards actual digital abstinence had his book been written after the recent NSA revelations and the CSEC wifi monitoring scandal here in Canada.  While these two cases are more examples of monitoring present-tense activity and have led to inquiries and future reforms for the agencies and laws (think again to Sherlock’s use of technology), who is to say what was stored from these collections will be deleted?  Some people, like Andrew Feldmar, could be detained in the future for what websites they browsed – not even what they published – decades before, information that, if taken out of context, could be seen as a threat by the government.

Viktor Mayer-Schönberger’s Delete is cautionary to say the least.  His suggestions are important to consider, especially with a generation that has grown up with digital technology and may not think twice about posting things online or how they’re being monitored.  We are now in the age of “living with a historical record” as Google CEO Eric Schmidt is quoted as saying,[3] and Mayer-Schönberger believes that this is a major concern for the way we work as humans.  Human nature, desiring to remember because memory is power, has meant we are now remembering too much, and if we don’t learn to control memory and how we remember, that power will become even more dangerous.


[1] Note: I read Delete on Kindle and thus do not have page numbers.  If using a quote or direct reference I will attempt to use both the pages listed on my Kindle and the location reference.  This reference is from Viktor Mayer-Schönberger, Delete: The Virtue of Forgetting in the Digital Age, 4th edition, Kindle edition, Princeton: Princeton University Press, 2011, 109 (location 1571 of 4211).

[2] Mayer-Schönberger, Delete, 157 (location 2245 of 4211).

[3] Mayer-Schönberger, Delete, 109 (location 1571 of 4211).

 

Authors Note: For all you Doctor Who fans out there, I wanted to title this “We Could Never be Cybermen.”  You know what I mean.

Augmented Reality my [A button] [Start] [Select]

These pilots relied on automatic speed control…

Should I start this post like most others by saying “before this class I had never heard of AR?”  No.  Because I had heard of it.  Many summers ago I sat in a big tent at the Experimental Aviation Association’s annual AirVenture Fly-In air show watching some guy explain how pilots would soon be brought in to land by flying their planes through a series of virtual rings (think Sonic the Hedgehog type rings) whether in bad weather or just to show the novice where to go.  I was with my dad, he was nuts about this stuff.  Spoiler alert, but that didn’t happen.  That particular AR/gamification/futuristic “Flying for Dummies” idea went bust because they couldn’t populate each airport around the world with reliable software and hardware, nevermind each plane, but it showed AR is all around us in both game and non-game systems.  It was flight simulator, except you were actually flying.

The readings this week showcase some of the reasons I’m skeptical about AR taking over every aspect of our lives.  Like the airplane case, not all AR translates into actual reality for one reason or another.  The Cracked article about the 5 most insane ARGs made me laugh because the games weren’t insane, the people who played them were.  Your Halo 2 score should never stop you running from a hurricane folks…  Don’t get me wrong, the Easter Eggs these game and film companies put in are amazing and take a lot of work, but they hide the fact that our “open and free Internet” and ARGs where we enjoy all these mind-blowing experiences are really just promotions for us to buy things from corporate America.

Do I REALLY need this in my life???

The other article that struck me was the Manifesto about the 21st Century being the century of gaming.  It’s easy to see that this manifesto was written by gamers and for gamers, but it doesn’t reflect the world we live in.  I play two games in my life, Candy Crush Saga and TrainStation (both on Facebook).  They take up too much of my life, my mom says they’ll ruin my life, but they don’t define my life.  I’m more than my games, ladies I promise you!  So how can our century be defined by games?  I agree that games are much more prevalent than before, but just because Wikipedia can be edited and doesn’t fill a building on campus doesn’t mean it’s much different than a catalogue.  Our mouse has become our pneumatic tube, one isn’t more of a game than the other, it is just a new version.  The 20th Century was defined by much more than the moving picture.  First was the automobile (in the 1910’s the car was said to define that century), then the airplane (which vied with the cinema for people’s attentions) became accessible and the car was seen as so last century.  War defined the 20th Century, especially the first half, but when that was over the jet age had begun.  The golden age of flight (actually, the third golden age in six decades…) was soon forgotten by the Space Age (the entry for 20th Century on Wikipedia, that game of all encyclopedias, has a photo from space at the top).  And now?  Space is forgotten, brought to prominence only by a man with a moustache tweeting from space, not as a game, but as a reminder.  By the way, the Challenger disaster’s anniversary is today.  If space actually defined the 20th Century, why have we forgotten it so soon?  Perhaps that century (and likely this one) will be defined by change.  Not progress or advancement, but short attention spans.

I’m glad the manifesto was followed up with Heather Chaplin’s essay that does touch on the “dark side” of tech.  We don’t have jet packs.  We have sleep deprivation and repetitive stress.  Here’s an article that discusses the downside of tech in my field of study, museum work.

Technology, be it AR or soon-to-be AR, is in our lives to stay, but it doesn’t define us.  That’s my take, but maybe I don’t fully understand it yet.  After all, it comes from a guy who only ever owned Pokemon Crystal and Tetris Colour, and who was (and still is) baffled by the wide and narrow screen options of the GameBoy Advance…  Good night.

Let me introduce myself…

Hello class,

My name is Ben Fast and I think I’m posting this in the correct place.  I’m a fifth year honours history student taking the Professional Writing minor and wrapping it all up this semester.  After 17 years of constant school I think I need a break, but I also need a solid base in the real world so studying technology and society seems like a great idea.

As this is my fifth or sixth WordPress-based blog, I think I’ve got the hang of how it all comes together, but I am interested to see how this OAC thing works.  I really like networking and social media, but I’d say I’m somewhere between a Jenny Aitken and a Katie Rosenburg on the scale of social media familiarity scale.  My interests in the more physical machine side of technology draws me towards airplane design and digital cameras.  I have a great passion for airplanes and studying how designs have changed over the first century of flight, and I am an avid amateur photographer who uses both film and digital cameras regularly.

I would love to see this class explore media integration into learning, but not specifically classroom learning.  As Jenny and I so aptly put, the university is both like a womb and a prison, but what about how we learn outside of school?  I’ve studied the idea of public history (non-academic-centred history like in museums, movies, walking tours, historical fiction, etc.) and I am heading towards a career in museums, so I would love to see how media and social media has integrated into those areas, and how that affects alternative learning experiences.  If none of this paragraph makes sense to you, take a look at the Royal BC Museum’s Twitter account and tell me how it changes your view of the museum and their programming.

Well, I think that’s it for me.  Nice meeting you, see you tomorrow,

Ben

PS: This is one of my favourite YouTube videos recently.  Michael McIntyre on the Invention of the Kilt.  Enjoy!

(I’ve done the classic embed YouTube to WordPress trick, but we’ll see if it works on the OAC servers…  If not, watch it here.)