Interactive Learning Design Subject: Visual Storytelling
Importance of Interaction
Interaction is a key element of meaningful learning. It ensures that students are not just passively receiving information but actively engaging with it in a way that shapes their understanding of the content. As Wagner describes, interaction involves reciprocal events that influence both learner and content (1994). Without interaction, learning risks becoming passive; with it, students are more likely to connect to ideas, build deeper understanding and stay engaged.
What kind of interaction would the video require from your students? Does it force them to respond in some way (inherent)?
The interaction this video would require from students is active listening. Since it features a Pixar director from Monsters Inc., it naturally draws students’ attention and encourages them to think about how stories are created. While the video itself does not force students to respond in an inherent way, its engaging content makes it easy for grade 4 students to connect with, reflect on, and discuss storytelling concepts afterwards. This represents learner-content interaction (Anderson, 2003). Students engage with the director’s storytelling, but the exchange is one-directional rather than reciprocal. It doesn’t meet Wagner’s definition only partially, since the learners do not directly influence the content (1994).
What activity could you suggest that they do after they have watched the video (designed)? What type of knowledge or skill would that activity help develop? What medium or technology would students use to do the activity?
The activity I would suggest is a visual storytelling exercise. Students are given a photo and asked to create a story inspired by it. While telling the story, they are encouraged to draw on the emotions the image conveys and connect it to something from their own lives. This helps them learn to craft stories that are more engaging and appealing to the reader’s emotions. The skill they develop through this activity is story writing and emotional expression through visual storytelling. Students would use Google Forms to type and submit their stories.
How could the video have been designed to generate more or better activity from viewers or students?
The video could have generated more student activity by including embedded open-ended questions for viewers to pause and answer, keeping them engaged. For example, it could ask, “What is your favourite story and why?” It could also include short slips from Monsters Inc., or other Pixar films, to illustrate how strong storytelling works in action.
How will you address any potential barriers for your learners in the use of this video to ensure an inclusive design?
A potential barrier is that some students may need closed captions or transcripts to support comprehension, so I would ensure they know how to access these features. Another barrier could be attention span, as longer videos can lose engagement for grade 4 learners. I would ask students to take at least two notes during the video to address this. One about something they learned and one about something that surprised them. This helps keep them engaged and ensures they actively process the content.
References
Anderson, T. (2003). Getting the mix right again: An updated and theoretical rationale for interaction. International Review of Research in Open and Distance Learning, 4(2), 1–14
Wagner, E. D. (1994). In support of a functional definition of interaction. American Journal of Distance Education, 8(2), 6–26.






