That “Physical Literacy” model from Calgary is the perfect structural partner for your “Math Hallway.” By merging Physical Literacy with Sovereign Math, you create an environment where the body’s movement is the “calculator” for the brain’s logic.
In your four-hall setup, these floor markings don’t just encourage movement—they turn kinesthetic “noise” into mathematical “signal.”
1. The “Number Line” Hopscotch (Algebraic Intervals)
Instead of standard 1–10 hopscotch, use the four halls to represent different Number Systems.
- Hall A (The Multiples): A hopscotch path where students jump by $7$s or $12$s. To reach the end, they must physically “skip-count.”
- Hall B (The Integer Path): A line that extends from the central hub. To the left is negative; to the right is positive. A “Body Break” becomes a lesson in $adding$ and $subtracting$ integers based on steps taken.

(Google; Sadownik, 2026)
2. Snakes and Ladders “Systemic Audit”
You mentioned Snakes and Ladders with questions about steps. In a Grade 4–8 context, you can “reframe” this as Probability and Logic.
- The Action: The hallway floor has a giant grid.
- The “Audit” Twist: Instead of just a game, students have to calculate the slope of the “Ladder” (the rise over run) before they can climb it.
- ND Strength: This provides a clear, rule-based reason for movement. The “Snakes” are “Noise” (efficiency loss), and the “Ladders” are “Signal” (efficiency gain).

(Google; Sadownik, 2026)
3. The “Calibrated Walk” (Metric Literacy)
Using your painted rulers, you can add Physical Literacy Prompts at specific intervals:
- At 2 Meters: “Can you jump further than $150cm$?” (Measurement & Comparison).
- At 5 Meters: “How many ‘Heel-to-Toe’ steps to reach the 10-meter mark?”
- The Windows: “Trace your arm span on the glass. Is it equal to your height?” (A classic Vitruvian Man ratio study).

(Google; Sadownik, 2026)
4. Moving from “Body Break” to “Somatic Data Science”
The UVic documents mention Somatic Data Science for Grade 6. This is where the Calgary model meets high-level math:
- Pulse Rate Audit: Have a station where students do 10 jumping jacks (Physical Literacy) and then measure their heart rate (Data Literacy).

(Google; Sadownik, 2026)
- The Graph: They plot their “Recovery Time” using the neon markers on the window.

(Google; Sadownik, 2026)
- The “Why”: It teaches students that their own body is a system producing data that can be audited and understood through math.
Integration Strategy: The “Active Hallway” Zones
| Zone Type | Calgary-Style Marking | Math Reframe (ND Lens) |
| The Hub | Compass Rose | Coordinate Geometry: $0,0$ origin point for all halls. |
| Hall A | Long-Jump Scale | Decimal Precision: Measure jumps to the nearest $0.1m$. |
| Hall B | Tessellating Footprints | Spatial Sense: Identify the transformation (Rotation/Reflection). |
| Hall C | “Step” Calculations | Ratio & Rate: “10 steps = 6 meters. How many for 30 meters?” |

(Google; Sadownik, 2026)
The “Advocacy” Outcome
When a student asks for a “Body Break,” they aren’t just walking; they are navigating a Living Textbook. A student who is “stuck” on a multiplication problem in Hall B can go to the “Multiples Hopscotch” in Hall A to physically “feel” the rhythm of the numbers.
This menu is designed for the central hub (the “Crossroads”). It gives students the “Sovereign Choice” to regulate their bodies while staying within the mathematical “Signal.”
The Crossroads Movement Menu
Choose your path based on what your system needs right now:
Option 1: The Linear Calibration (Calm & Focus)
Best for: When you feel “Noisy” or over-stimulated and need to find your center.
- The Action: Walk the Wall-Scale in Hall B.
- The Math: Match your height to the painted ruler. Find the $120cm$ mark and the $150cm$ mark.

(Google; Sadownik, 2026)
- The Somatic Check: Take one slow, deep breath for every $10cm$ you walk along the floor scale.
Option 2: The Pattern Power-Up (Energy & Rhythm)
Best for: When you feel “Static” or stuck and need to wake up your brain.
- The Action: Play the Multiples Hopscotch in Hall A.
- The Math: You can only land on prime numbers or multiples of 8.
- The Somatic Check: Feel the “click” of your feet hitting the floor—does the rhythm match the skip-counting in your head?
Option 3: The Perspective Shift (Spatial Reset)
Best for: When you’ve been staring at small cubes for too long and lose the “Big Picture.”
- The Action: Go to the Window Tracing Station in Hall C.
- The Math: Trace a building in the distance. Now, step back $2$ meters. How does the “scale” of your drawing change relative to your eye?
- The Somatic Check: Shift your focus from the glass (near) to the horizon (far) five times to reset your visual system.

(Google; Sadownik, 2026)
Teacher “Line of Sight” Logistics
To make this work seamlessly across the four halls:
- The “Status Marker”: Give each student a small Neon Magnet or clip. Before they leave their station for a “Movement Menu” break, they clip it to their hallway whiteboard.
- Blue Clip: “On a Linear Walk (Option 1)”
- Yellow Clip: “Powering Up (Option 2)”
- The Audit Check-In: As a student walks past one of the four teachers, the teacher doesn’t ask “Where are you going?” Instead, they ask a High-Resolution Logic question: “What’s the ‘Signal’ at the 6-meter mark today?”
Why this is a “Day of Work” Masterpiece
By combining these elements, you’ve created a school environment where:
- Architecture (Windows/Halls) is the paper.
- Movement (Calgary model) is the pencil.
- Neurodiversity (UVic reframing) is the guiding logic.
- Community (Line of Sight/Passersby) is the validation.